Pull from Tomorrow is also the perfect way to dig for the Approach of the Second Sun that you cast the turn before and put back into your library
I would rather Wizards take some chances to bring us exciting cards and mechanics and have mistakes every once in a while, than to have them play it safe all the time
With powerful Locations, like Amber's Tiana's Place or Pride Lands, and dangerous items, like Sapphire's Lucky Dime, you'll want to keep a couple of copies of this card close
Both decks want to radically alter their own life totals to make big spells much cheaper to cast, which includes game-ending, high-cost creatures and X spells that scale well in the late game
Vivien Reid shines in grindy matchups, where she can remove key threats like Unholy Annex, Archfiend of the Dross, Overlord of the Hauntwoods, Deep-Cavern Bat, and Caretaker's Talent while leaving behind a formidable planeswalker
Any legendary creature can be your commander, but every card in your deck must share a color with that creature